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Surface.getObjectInfo() method

Decodes the given input into a data structure containing a model object, its type, its ID, and the DOM element used to represent it. Always returns a value even if no model object could be resolved for the given input, but the fields of the return value may be null.


getObjectInfo<T extends Base | Vertex | Group | Node | Port | Edge>(obj: Element | Connection | string | Node | Group | Edge | ObjectData): SurfaceObjectInfo<T>;


objElement | Connection | string | Node | Group | Edge | ObjectDataObject to decode. Can be in many different forms - an existing model object, a vertex id, a DOM element, a Connection, some backing data.