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Home > @jsplumb/connector-bezier > perpendicularToPathAt

perpendicularToPathAt() function#

calculates a line that is 'length' pixels long, perpendicular to, and centered on, the path at 'distance' pixels from the given location. if distance is not supplied, the perpendicular for the given location is computed (ie. we set distance to zero).

Signature:

export declare function perpendicularToPathAt(curve: Curve, location: number, length: number, distance: number): LineXY;

Parameters#

ParameterTypeDescription
curveCurve
locationnumber
lengthnumber
distancenumber

Returns:

LineXY